Effect Events
Effects are triggered on three main game events:WIN
Plays when you win the game
KILL
Plays when you eliminate another player
DIE
Plays when you get eliminated
Effect Types
NHideAndSeek supports 8 different effect types, each with unique visual patterns.Circle
A circular ring of particles around the player. Configuration:- Supports custom RGB colors with
DUSTparticle
Spiral
An upward rotating spiral of particles. Configuration:- Supports custom RGB colors
- Customizable rotation count
- Smooth upward animation
Sphere
A spherical explosion of particles. Configuration:- Perfect for explosion effects
- Supports custom RGB colors
- Even particle distribution
Heart
A heart-shaped particle pattern. Configuration:- Romantic heart shape
- Perfect for celebration effects
- Customizable size
Star
A five-pointed star particle pattern. Configuration:- Perfect 5-pointed star
- Great for victory celebrations
- Customizable scale
Helix
A double spiral (DNA-like) particle effect. Configuration:- Double spiral pattern
- Supports custom RGB colors
- Smooth animation
Cloud
Random particles in a spherical cloud area. Configuration:- Random particle positions
- Natural cloud appearance
- Customizable density
Random
Particles scattered randomly around the player. Configuration:- Completely random positioning
- Good for chaotic effects
- High customization
Available Particles
NHideAndSeek supports all Minecraft particle types. Here are the most commonly used:Fire & Explosion
Fire & Explosion
FLAME- Fire particlesSOUL_FIRE_FLAME- Blue soul fireLAVA- Lava dripsEXPLOSION_NORMAL- Small explosionEXPLOSION_LARGE- Large explosionFIREWORK- Firework sparkles
Magic & Enchanting
Magic & Enchanting
ENCHANTMENT_TABLE- Enchanting symbolsCRIT- Critical hit starsCRIT_MAGIC- Magical critical hitsSPELL- Spell particlesEND_ROD- White glowing particles
Nature & Weather
Nature & Weather
HEART- Red heartsVILLAGER_HAPPY- Green sparklesCLOUD- White cloud particlesSMOKE_NORMAL- Small smokeSMOKE_LARGE- Large smokeDRIP_WATER- Water drips
Special Effects
Special Effects
DUST- Colored particles (supports RGB)REDSTONE- Alias for DUSTPORTAL- Purple portal particlesSOUL- Soul particlesNOTE- Musical notes
Color Support
Some particles support custom RGB colors:DUST Particle
TheDUST (formerly REDSTONE) particle supports full RGB color customization:
Effect Configuration
Basic Structure
Common Properties
| Property | Description | Default |
|---|---|---|
type | Effect shape (circle, spiral, etc.) | circle |
particle | Minecraft particle type | FLAME |
duration | Effect duration in ticks (20 ticks = 1 second) | 20 |
points | Number of particles or density | 30 |
height-offset | Vertical offset from player position | 0.0 |
Default Effects
NHideAndSeek includes free default effects for all events:Effect Shop
Players can purchase effects using coins earned from gameplay.Opening the Shop
Shop Features
Browse Effects
View all available effects categorized by event type
Preview System
See effect descriptions and costs before purchase
Purchase Effects
Buy effects using earned coins
Manage Owned
Select which effects to use for each event
Cost System
Effect costs are configurable per effect:- Free: Default effects (always available)
- 500-1000: Basic effects
- 1000-1500: Premium effects
Creating Custom Effects
Step 1: Define the Effect
Add your effect toeffects.yml:
Step 2: Reload the Plugin
Permission System
Effects can be restricted with permissions:Permission Behavior
- No Permission Set: Available to all players (must purchase)
- With Permission: Only players with permission can see and purchase
- VIP Effects: Grant permissions to VIP ranks for exclusive effects
Example Permissions
Best Practices
Recommended Values
- Duration: 20-60 ticks (1-3 seconds)
- Points: 20-60 particles
- Radius: 0.5-2.5 blocks
- Density: 15-30 particles per tick
Tips
- Test effects in-game before releasing to players
- Use appropriate particles for effect themes (fire for kills, hearts for wins)
- Balance effect costs with gameplay coin earnings
- Consider color schemes that match your server theme
Troubleshooting
Effect not showing in shop
Effect not showing in shop
- Check YAML syntax in
effects.yml - Ensure the effect has
display-nameanddisplay-item - Verify the player has required permissions (if set)
- Run
/has reloadafter making changes
Particles not appearing
Particles not appearing
- Verify particle name is correct (see Available Particles)
- Check if
REDSTONEshould beDUST - Ensure duration > 0
- Check player render distance settings
Colors not working
Colors not working
- RGB colors only work with
DUSTparticle - Color values must be between 0-255
- Check YAML indentation for
color:section
Effect too laggy
Effect too laggy
- Reduce
pointsordensityvalues - Lower
durationfor shorter effects - Avoid multiple effects triggering simultaneously
- Test on lower-end clients
